CS2 / Counter Strike

CYBERSHOKE Esports vs K27

1d 18h|Best of 3|3:00 PM|$0 Vol

cs1vsk271
1d 18hUntil start
3:00 PMMatch time
September 24Date
$0Total volume

Price history

80c65c50c35c20c
CYBERSHOKE Esports40%40%
K2761%61%
8:00 AM10:00 AM12:00 PM2:00 PM

Series Lines

Counter-Strike: CYBERSHOKE Esports vs K27 (BO3) - Stake Ranked Episode 5: Closed Qualifier PlayoffsSeries Lines

Game 1

Counter-Strike: CYBERSHOKE Esports vs K27 - Map 1 WinnerGame 1
Map 1 Total Rounds: Over/Under 21.5Game 1

Game 2

Counter-Strike: CYBERSHOKE Esports vs K27 - Map 2 WinnerGame 2
Map 2 Total Rounds: Over/Under 21.5Game 2

Game 3

Map 3 Total Rounds: Over/Under 21.5Game 3

Game Handicap

Map Handicap: K27 (-1.5) vs CYBERSHOKE Esports (+1.5)Game Handicap

Total Games

Games Total: O/U 2.5Total Games

This market refers to the Counter-Strike Round of 16 match between CYBERSHOKE Esports and K27 in the Stake Ranked Episode 5: Closed Qualifier Playoffs, initially scheduled for September 24, 2026 at 11:00 AM ET. This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against K27. This market will resolve to "K27" if K27 win the match against CYBERSHOKE Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 24, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

This market will resolve to CYBERSHOKE Esports if that outcome is the winner under the selected market question.

If the match or map is cancelled, delayed, or cannot be completed, resolution follows the official market description and settlement rules.

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