CS2 / Counter Strike

LPH Gaming vs WBT Academy

● Live|Best of 3|5:00 PM|$20.87K Vol

lphvswbta
LiveMatch is in progress
5:00 PMMatch time
September 22Date
$20.87KTotal volume

Price history

80c65c50c35c20c
LPH Gaming22%22%
WBT Academy78%78%
8:00 AM10:00 AM12:00 PM2:00 PM

Series Lines

Counter-Strike: LPH Gaming vs WBT Academy (BO3) - ESL Challenger League Europe Cup #7 Group CSeries Lines

Game 2

Counter-Strike: LPH Gaming vs WBT Academy - Map 2 WinnerGame 2
Map 2 Rounds Handicap: WBT Academy (-3.5) vs LPH Gaming (+3.5)Game 2
Map 2 Rounds Handicap: WBT Academy (-6.5) vs LPH Gaming (+6.5)Game 2
Map 2 Rounds Handicap: LPH Gaming (-3.5) vs WBT Academy (+3.5)Game 2
Map 2 Total Rounds: Over/Under 21.5Game 2
Map 2 Total Rounds: Over/Under 24.5Game 2

Game 3

Map 3 Rounds Handicap: WBT Academy (-3.5) vs LPH Gaming (+3.5)Game 3
Map 3 Rounds Handicap: WBT Academy (-9.5) vs LPH Gaming (+9.5)Game 3
Map 3 Total Rounds: Over/Under 21.5Game 3
Map 3 Total Rounds: Over/Under 24.5Game 3

Game Handicap

Map Handicap: WBT.A (-1.5) vs LPH Gaming (+1.5)Game Handicap
Map Handicap: LPH (-1.5) vs WBT Academy (+1.5)Game Handicap

Total Games

Games Total: O/U 2.5Total Games

This market refers to the Counter-Strike Winners match between LPH Gaming and WBT Academy in the ESL Challenger League Europe Cup #7 Group C, initially scheduled for September 22, 2026 at 1:00 PM ET. This market will resolve to "LPH Gaming" if LPH Gaming win the match against WBT Academy. This market will resolve to "WBT Academy" if WBT Academy win the match against LPH Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 1:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

This market will resolve to LPH Gaming if that outcome is the winner under the selected market question.

If the match or map is cancelled, delayed, or cannot be completed, resolution follows the official market description and settlement rules.

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