“Summer Purge” has been released in Dota 2. Fixed many bugs in gameplay, cosmetics, interface and more
Along with patch 7.41e and the Compendium for The International 2026, Valve released the “Summer Purge” update, which fixed many bugs, inaccuracies and errors in the game. The full list of changes has been published on…

Along with patch 7.41e and the Compendium for The International 2026, Valve released the “Summer Purge” update, which fixed many bugs, inaccuracies and errors in the game. The full list of changes has been published on the official Dota 2 website.
[Published with the original spelling and punctuation preserved]
Valve
Dive deeper into the past game with new sections on dispels, team damage reduction, and allied damage contributions. Now you will know exactly how much individual items and abilities affected your team’s performance.
Damage statistics now show which abilities finished off enemy heroes. We've also added a detailed breakdown of the contribution of items and abilities to damage - and how much enemies reduced it. You will no longer wonder how the enemy escaped with a point of health, and in the next game you will already be able to kill him.
Many insist that the true heroes of Dota are healers and that victory is not only achieved by killing creeps. Helping with this debate is a breakdown of your healing, showing not only where it comes from, but also the impact of your abilities and items. See the full picture of your vitality!
All new breakdowns can be filtered by playtime to focus on key moments and reveal exactly how items and abilities impacted the course of the game.
Set separate hotkeys for each non-hero creature. It is up to you to decide how you will command your minions.
Bug fixes
Gameplay
- Fixed a bug due to which the Witch Blade spell on the Parasma item would work on several attacks made in a row.
- Fixed a bug due to which it was possible to get stuck behind the second Radiant tower after teleporting.
- Fixed a bug due to which the hero could not take teleportation scrolls from a cache if the cell for them was empty.
- Fixed an issue where the effects of Eul's Scepter of Divinity and Wind Waker would instantly dispel if the target was in flight due to Walrus' PUNCH! or Walrus Kick.
- Fixed an error message when attempting to learn a fully learned ability.
- Fixed the message for the signal for a fully upgraded ability.
- Fixed an issue where passive abilities with range would not always update when gaining or losing an item that granted a bonus to spell range.
- Fixed a bug due to which the Prophet's Pendulum item would not work if received by a dead hero.
- Fixed an issue where the Smoke of Deceit item would turn gray when used from a backpack while out of sight of an enemy.
- Fixed a bug due to which teleportation scrolls were added to the cache if you died with zero scrolls in your inventory and one or more in the cache.
- Fixed a bug due to which creatures regained health while under the effect of the Granite Aura ability and quickly changing the main attribute of the item Power Treads.
- Fixed a bug due to which creatures outside the game world (for example, Puck under the influence of the Phase Shift ability) did not receive additional rewards for a standard-bearer creep if it was killed by an ally.
- Fixed the display of wealth runes on the minimap before the forge.
- Fixed an issue where reflected interruptible spells would not be interrupted if the owner of the reflected ability died.
Heroes
Beastmaster
Fixed a bug due to which hawks from the Summon Raptors ability that changed teams did not deal damage or apply root.
Bounty Hunter
- Fixed an issue where Friendly Shadow could be cast on non-targetable allies.
Brewmaster
- Fixed the ability to dispel Hangover.
Bristleback
- Fixed a bug due to which the hero would permanently receive Warpath effects if the Bristleback ability triggered from lethal damage.
Broodmother
- Fixed an issue where the web debuff from the Spin Web ability was counted as a kill assist.
Chaos Knight
- Fixed an issue where the Phantasm ability with Aghanim's Scepter would give a chance to create an additional illusion even if the Aghanim's Scepter was stocked or sold.
Crystal Maiden
- Fixed an issue where the clone from the Crystal Clone ability would start attacking if provoked by Ax.
Earth Spirit
- Fixed an issue where Boulder Smash would deal damage behind an immune target.
Enchantress
Fixed an issue where the root effect of Little Friends could be dispelled if it was re-cast on the same target.
Grimstroke
- Fixed an issue where Soulbind would incorrectly calculate the speed limits for Centaur Warrunner if he was under the effect of Stampede and was too close to his linked hero.
Gyrocopter
- Fixed an issue where the auto turret attack interval from the Sidegunner ability could be reset by placing and picking up an Aghanim's Scepter .
Hoodwink
- Fixed an issue where the decoy illusion from the Decoy ability could cast abilities other than Sharpshooter if it was not learned.
Jakiro
- Fixed a bug due to which auto-cast allowed the use of Liquid Fire and Liquid Frost even without mana.
Kez
- Fixed the combination of critical damage from Shodo Sai on marked targets with Revenant's Brooch.
Legion Commander
- Fixed an issue where the Duel ability would not stop if the user died while wearing an Aegis of the Immortal item.
- Fixed an issue where Duel's ability would not stop if Supernova was used on its target.
- Fixed an issue where the particle effects of the Duel ability were not displayed correctly.
- Fixed an issue where the Duel ability had lower priority compared to other sources of taunt.
Leshrac
Fixed an issue where Diabolic Edict would count a captureable outpost as a valid target.
Lina
- Fixed the combination of the level 25 talent "Critical attacks on targets under the influence of Slow Burn" with Revenant's Brooch.
Lycan
- Fixed an issue where Wolf Bite and Shapeshift had different cooldowns.
- Fixed an issue where Wolf Bite's lifesteal effects would appear on the wrong creature.
- Wolf Bite's lifesteal modifier now only appears if the bitten ally is within range. This modifier is not visible to enemies.
Medusa
- Fixed an issue where Mana Shield would block less damage than it should when dealt in small bursts.
Meepo
- Fixed a bug due to which the hero could generate endless gold with teleportation scrolls.
- Fixed an issue where the attribute bonus was not being learned automatically.
- Fixed a bug due to which a hero could create 10,101 copies of an item by disabling assembly on its component, filling the inventory with copies of any other item, dying, placing all components of the desired item in the inventory, enabling assembly and being revived.
Morphling
- Fixed an issue where transforming into Alchemist would allow Unstable Concoction Throw to be cast without a cooldown.
- Fixed an issue where it was possible to gain an ability charge for free by purchasing an Aghanim's Shard, then transforming into a hero who gains normal ability charges from the Aghanim's Shard, and then transforming back and forth.
- Fixed an issue where turning into an Invoker with Sun Strike would always grant Forge Spirit, often causing up to three abilities to be created.
Necrophos
- Fixed an issue where Ghost Shroud's effect would be removed if the snow globe was hit by Tusk's Snowball ability.
Phantom Assassin
- Fixed an issue where Lotus Ponds would dispel the effect of the Blur ability.
Phoenix
- Fixed a bug due to which the Icarus Dive ability would disappear if, during its use, the hero was hit by a cart from the Centaur Warrunner's Hitch a Ride ability.
Pugna
- Fixed an issue where it was possible to use Decrepify on non-targetable allies while Life Drain was active.
Ringmaster
- Fixed a bug due to which the unicycle souvenir was sometimes given twice in a row.
Rubick
- Fixed a bug due to which the effects of the Curiosity ability were lost if the Ghostship ability was stolen, and then another one after it.
- Fixed an issue where an Innate Ability would be visually replaced by an Innate Ability required for a stolen one.
Spirit Breaker
- Fixed an issue where Charge of Darkness would not be interrupted by taunt.
Tinker
- Fixed an issue where the Laser ability would trigger on multiple units if they were very close to each other.
Troll Warlord
- Fixed an issue where the Battle Trance ability was not counting Lone Druid's spirit bear as a hero.
Tusk
- Fixed a bug due to which the damage and stun duration of the Snowball ability did not increase from creatures caught in an already rolling snowball.
Underlord
- Fixed a bug due to which some creatures would get stuck in a portal placed directly on them from the Fiend's Gate ability if they could pass through other creatures.
Visage
- Fixed an issue where the alternate cast of Summon Familiars would allow Spellslinger to restore mana.
Weaver
- Fixed a bug due to which bugs from The Swarm ability sometimes did not die when dispelled by Shadow Shaman's Fowl Play ability.
Winter Wyvern
- Fixed an issue where the duration of Winter's Curse would sometimes exceed the maximum duration.
- Fixed an issue where the Reality ability would allow Shadow Step to teleport to another player's illusion.
- Fixed an issue where the Spirit Form ability would grant access to the Recall ability.
- Fixed an issue where Mana Void with Aghanim's Scepter would grant access to Blink Fragment.
- Fixed an issue where Plague Ward's ability would always grant access to Poison Sting.
- Fixed an issue where the Ghostship ability would always grant access to the Admiral's Rum ability.
- Fixed an issue where Raven's Veil would grant access to Shodo Sai.
- Fixed an issue where Aghanim's Shard's Gravekeeper's Cloak upgrade was not working.
- Fixed an issue where the Nothl Projection ability would allow you to throw an infinite number of flasks from Unstable Concoction; Flask preparation now ends when Nothl Projection is applied.
- Fixed an issue where Poof's ability would teleport to the Meepo model on the enemy team.
- Fixed an issue that caused the Silencer to steal intelligence when its victim was affected by hidden debuffs.
- Fixed an issue where temporary copies of Silencer (such as soldiers from Wukong's Command ability) would steal intelligence.
- Fixed an issue where attacks from the Flak Cannon ability could deal cleave damage.
- Fixed an issue where Pierce the Veil's ability would passively allow it to attack incorporeal targets.
- Oracle's Diviner's Deck ability is now granted by selecting False Promise and purchasing Aghanim's Scepter.
- Wraith King's Bone Guard ability can now be selected.
- Night Stalker's Midnight Feast ability can now be selected.
- Outworld Destroyer's Objurgation ability can now be selected.
- Troll Warlord's Berserker's Rage ability can now be selected.
- Ogre Magi's Fire Shield ability is now granted by selecting Ignite and purchasing Aghanim's Shard.
- Disruptor's Kinetic Fence ability is now granted by selecting Kinetic Field and purchasing Aghanim's Shard .
- Tusk's Drinking Buddies ability is now granted by selecting Tag Team and purchasing Aghanim's Shard.
- Muerta's Spectral Slug ability is now granted by selecting Pierce the Veil and purchasing Aghanim's Shard .
- Now there is only one, random version of the ability / Whirling Axes from Troll Warlord to choose from.
- Fixed an issue where attack-modifying abilities would not trigger from forced attacks.
- Fixed an issue where the Summon Raptors ability would permanently disappear after switching.
- Fixed a visual issue that caused a list of all abilities to be displayed at the start of the game.
- Fixed an issue where Ringmaster would not have mementos.
- Aghanim's Scepter and Aghanim's Shard now improve all possible abilities from Invoker.
- Fixed an issue where the Nether Strike ability would grant access to the Planar Pocket ability.
- Fixed an issue where Overgrowth with Aghanim's Scepter would grant an upgraded version of Eyes In The Forest.
- Fixed an issue where the Tree Dance ability would not allow you to jump on trees. Now enabling automatic application replaces it with Primal Spring.
- Fixed an issue where the Invoker model was displaying Quas and Wex ability spheres.
- Ringmaster's Spotlight ability is now granted by selecting Wheel of Wonder and purchasing Aghanim's Shard.
Game selection system
- The ratings of players with the Titan rank have been adjusted. Now the rating of all players is in the range from 1 to 9500.
- The minimum rating to participate in Immortal Draft remains 8500.
- The relative distribution of players and their positions on the leaderboard remain the same.
- Random Draft and classic ranked matchmaking have been removed from the list of ranked modes.
- A new option has been added to the Ranked Play tab: “Automatically select all roles if there are no role search tokens”; by default it is disabled.
- Now, when you first gain access to a ranked game, 5 Role Search tokens are given.
Cosmetic items
- Fixed cases where, after a curse, the hero’s portrait display was lost.
- Fixed an issue where items in saved sets might not correctly show up as in use.
- Fixed icons in the ability effect selection menu.
- Fixed a bug due to which innate abilities were not displayed in the effect selection menu.
- Fixed a bug due to which many indicators above the hero's head were drawn in the wrong order: the glow was displayed on top of the model.
- Fixed an issue where visual effects from Observer Gems would not activate when reaching the required number of games watched.
- Updated item icons for Splintmail, Prophet's Pendulum, Crella's Crozier, Consecrated Wraps and Hydra's Breath.
Abaddon
- The Dapper Duo taunt now works correctly with the Echoes of the Everblack set.
Ax
- The Molten Claw Immortal item glows again when Berserker's Call is used.
Beastmaster
- Fixed an issue where Bone Armor was not displayed in the list of full sets for players who owned the set but not the Bullfango boar.
Bounty Hunter
- Fixed a bug due to which the Mark of the First Hunt item was turned with decoration towards the hero's back.
- Fixed an issue that caused the Trappings of the Old-Timers - Shoulder item to hang in the air.
- Fixed a bug due to which the item Trappings of the Old-Timers - Back would overlap with its model any shuriken that was not included in the same set.
Centaur Warrunner
- Fixed a bug due to which the effects of the Immortal item Graxx's Strap were affected by the displacement of the sources of unusual effects on the victim model.
Death Prophet
- Fixed a bug due to which the simultaneous use of the Draconic Requiem-Legs and Darkwood Eulogy Belt items would shift the latter's wings from the back to the waist.
Dragon Knight
- Fixed an issue where Rathalos Armor would not appear in the list of full sets for players who owned the set but not the Monster Hunter Rathalos Skin dragon.
Drow Ranger
- Fixed an issue where the gold and blood versions of the Silent Wake Immortal item would use the texture of the normal version when used with the Dread Retribution Arcana item.
- Fixed an issue where using the Dread Retribution - Shoulder Armor and Stranger in the Wandering Isles-Head items at the same time would disable the latter's visual effects.
Ember Spirit
- Fixed a bug due to which the model physics of the Cinder Sensei Off-Hand Weapon item did not work correctly.
Gyrocopter
- Fixed an issue where areas hit by Call Down would not have the scorched earth effect.
Huskar
- Fixed an issue where using the Searing Dominator and Armor of the Ember Demons items at the same time would spoil the helmet animations.
Invoker
- Fixed an issue where TI8 Invoker Prism Forge Spirits were not using their death effects.
Keeper of the Light
- Fixed an issue where the Empowered Barding of the Gods item would use the Weapon slot instead of the Animal slot.
Legion Commander
- Fixed an issue where the Bird of Prey - Shoulder item would not display correctly when viewed from the front.
- Fixed a bug due to which, when using the Legacy of the Fallen Legion Immortal item and the Blades of Voth Domosh Arcana item, the latter's pose in the arsenal was not used.
- Fixed an issue where using the Lineage Desolate Conquest set with the Blades of Voth Domosh Arcana item would not add the latter's fiery textures.
- Fixed an issue where the Legacy of the Fallen Legion Immortal item and Radiant Conqueror Back banners would cause the hero to use a non-existent idle animation.
Lich
- Fixed an issue where the Perversions of the Bloodwhorl Immortal item's spiral was incorrectly shaped.
Lone Druid
- Fixed a bug due to which the Immortal item Cauldron of Xahryx did not change the effect of the roots of the spirit bear.
- Fixed an issue where the Spirit of the Dark Wood item style would reset if the Spirit Bear was cursed.
Lycan
- Fixed an issue where creating illusions would not remove the visual effect from the Bloodmayne Avenger Immortal item from the victim's Howl ability.
Magnus
- Fixed a bug due to which the Horn of the Azurite Warden item did not have a model either in the arsenal or in the game.
Mirana
Fixed an issue where the Immortal item Axia of Metira would lose any animations after capturing an outpost.
- Fixed various visual bugs with abilities (especially Ogre Magi's Fire Shield) that occurred when using Mirana of Nightsilver's personality.
Monkey King
- Fixed an issue where the Staff of the Masks of Mischief weapon would not have texture transparency when used with the Great Sage's Reckoning Arcana item.
Necrophos
- Fixed a bug due to which Exodus of the Plague Witch Back's shoulders would fit inside the hero's standard skirt.
- Fixed an issue where the Sullen Rampart Immortal item would not change the Ghost Shroud ability icon.
Nyx Assassin
- Fixed an issue where the Amber Apis set was not showing up in the list of complete sets.
Phantom Assassin
- Fixed a bug due to which critical hits with the Manifold Paradox Arcana item would sometimes not create astral projections of the victim heroes.
Phantom Lancer
- Feathered Naginata weapon geometry has been fixed.
Pudge
- Fixed an issue where the Ripper's Reel Immortal item's hook would be in the wrong location when using the Mindless Slaughter - Arms or Dapper Disguise Hat head.
- Fixed a bug due to which the simultaneous use of the Immortal items Ripper's Reel and The Abscesserator (the model of one and the ability effect of the other) would render both hooks in the game.
- Fixed a bug due to which the larvae from the Immortal item Scavenging Guttleslug disappeared too quickly.
Pugna
- Fixed a bug due to which the Life Drain ability did not always use the effect of the Immortal item Eye of Ix'yxa.
Rubick
- Fixed an issue where the stolen Meat Hook ability would use the owner's hook model rather than the default one.
- Fixed the effect of the Call Down ability when using the Arcana item The Magus Cypher.
- Fixed the effect of the Chaotic Offering ability when using the Arcana item The Magus Cypher.
- Fixed the effect of the Cinder Brew ability when using the Arcana item The Magus Cypher.
- The effect of the Fiend's Gate ability when using the Arcana item The Magus Cypher has been fixed, and a green version of the portal has been added.
- Fixed the effect of Nature's Attendants when using the Arcana item The Magus Cypher.
- Fixed the effect of Noxious Plague's ability when using the Arcana item The Magus Cypher.
- Fixed an issue where using the stolen Spectral Dagger ability on multiple targets would not color all the shadow trails when using the Arcana item The Magus Cypher.
- Fixed an issue where the cape on the Arcana item The Magus Cypher would sometimes have the wrong color when stealing an ability.
- Fixed an issue where the Wandering Harlequin's Crest item would not change the Arcane Supremacy icon.
- Added the effect of the Celestial Hammer ability when using the Arcana item The Magus Cypher.
- Fixed the effect of the Macropyre ability when using the Arcana item The Magus Cypher.
Shadow Demon
- Fixed a bug due to which, when selecting a belt, the model of the standard one was not hidden.
Silencer
- Fixed an issue where the hero portrait was displayed incorrectly when using the Aspect of Oscilla Immortal item with the Mask of the Hazhadal Magebreaker mask or the Hair of the Silent Edict helmet.
- Fixed an issue where attack projectiles were the wrong color when using the Summer Lineage Glaive of the Silvered Talon weapon.
Slark
- Fixed an issue where the Pale Edge weapon was missing blade shine.
Sniper
- Fixed an issue where the Top Hat of the Occultist's Pursuit item would add visual effects at the wrong angle in both the portrait and armory.
Specter
- Fixed an issue where the killstreak counter for the Phantom Advent Arcana item was not displayed when using the second style.
Techies
- Fixed an issue where Techies would not have the default teleportation animation.
- Owners of the Swine of the Sunken Galley Arcana set have been given a new item, Swine Proximity Mine, which changes the model of the proximity mine.
- Fixed an issue where the Arcana item Swine of the Sunken Galley would not change the effects of M.A.D., Sticky Bomb, and Proximity Mines.
- Fixed an issue where Techies with the Swine of the Sunken Galley Arcana item would not have the default teleportation animation.
- Fixed an issue where the rare idle animation for the Swine of the Sunken Galley Arcana item would play during the idle animation while injured.
- Fixed an issue where the Sticky Bomb animation would not play on time when using the Swine of the Sunken Galley Arcana item.
- Fixed an issue where Techies with the Swine of the Sunken Galley Arcana item would not have their effects work correctly when capturing objects on the map or using Dual Portals.
- Now for the Blast Off! You can select the effect of the Swine of the Sunken Galley Arcana item.
- Fixed the camera in the portrait of the Pachyderm Powderwagon Remote Mine item.
- M.A.D's mess barrel now begins to pulsate shortly before exploding.
Tidehunter
- Fixed a bug due to which the tentacle would not be displayed correctly when teleporting with the Immortal item Deepshock Destroyer.
Tiny
- Fixed an issue where the Frostmoot Tree item's visual effects were not hidden when throwing the tree.
Visage
- Fixed an issue where Gargoyles from the Tolling Shadows item would not have a glow coming from their eyes.
Other
- The courier can no longer purchase an Aghanim's Shard if its owner already has the item's effect (with the exception of the Lone Druid Spirit Bear).
- Now the result of the battle also displays the healing of both teams.
- Fixed a rare issue where the game would not end properly and would pause indefinitely if the game coordinator disconnected during play.
- Fixed a bug due to which in certain cases it was impossible to replace an item attached to the quick purchase panel.
- Fixed the alignment in the tables of heroes and allies in the game history section.
- Fixed calculation of excess gold when reviving a hero. This fixes an issue where ransom protection would incorrectly predict excess gold, resulting in random purchases during respawns.
- Fixed various issues with the UI going off the edges in the post-game scoreboard.
- Fixed a bug due to which the post-game results table did not take into account support items that were combined with others.
- Fixed various stylistic errors in the guide editor.
- Guides: Added backward compatibility with older versions of guides. For example, if the guide recommends learning a talent at level 10, the next non-talent-related recommendation is displayed instead.
- Guides: In the guide editor, it is no longer necessary to tie talent learning to a certain hero level.
- Guides: Guides now recommend talents as soon as they become available.
- The number of stacks in a neutral camp indicated on the minimap is also updated if you receive an overview of it.
- Post-Game Scoreboard: Now displays all neutral items crafted by players, not just those that were in the neutral item slot at the end of the game.
- Post-game scoreboard: Captured Wisdom Shrines are now displayed in the Support section.
- Post-game results table: destroyed wards are now displayed in the “Support” section.
- Post-Game Scoreboard: New stats have been added to show gold and experience gained from killing summoned creatures (i.e. creeps tamed with Helm of the Dominator, Chen controlled creatures, spirit bear, etc.). This gold and experience are no longer considered to be gained from creeps.
- Unused aspects UI elements have been removed from the preparation screen, hero pages, pop-up window on the hero selection screen, and from the hero trial mode.
- The ability to become or request a trainer has been removed.
- Now, when stacking, the icon of the neutral camp on the mini-map changes until it is completely cleared. The changed icon is visible only to players of the stacked team.
- Ransom protection no longer applies when double-clicking on an item in the store or quick purchase, or when selecting the “Buy Item” option in its context menu.
- Optimizations have been made to reduce the time it takes to load a game or try out a hero.
- An alternate use of the Courier's "Fly to Secret Shop" command or Alt-clicking in the shop's context menu while on the move will now send the Courier to an enemy Secret Shop.
Dota Labs
- Settings for modifier keys for interacting with a certain type of creature have been moved from the “Laboratory” section to the “Management” section.
- Full screen map settings have been moved from the “Labs” section to the “Game” section.
- The Game Preview setting is now enabled for all Dota Plus subscribers and has been removed from the Labs section.
- The Dynamic Health Bar Focus setting is now enabled for all players and has been removed from the Labs section.
- Now the “Classic layout of individual control settings” option is displayed only for players with the classic layout enabled.
- The settings for the permanent range indicator have been moved from the “Laboratory” section to the “Game” -> “Interface” section.
Dota Plus
- Many relics and challenges have been adjusted to make them more balanced.
- Fixed a bug due to which the “Hairball for 3 heroes” relic for Bristleback did not work.
- Fixed a bug due to which the “Health received from Death Pact” relic for Clinkz did not work.
- Fixed an issue where Dawnbreaker's Starbreaker ability damage was not counting toward the Relic and Challenge.
- Fixed an issue where Dragon Knight's Mass Attack Kill relic was not working.
- Fixed a bug due to which the Drow Ranger's “Silenced Enemies Killed” relic did not work.
- Fixed an issue where Hoodwink's Acorn Shot damage was not counting toward the Relic and Challenge.
- Fixed an issue where attacks while under Marci's Bodyguard ability were not counting toward the Relic and Challenge.
- Fixed a bug due to which the “Night Kills” relic for Night Stalker did not work.
- Fixed a bug due to which Nyx Assassin on average per game gained -94.27 relic level "Mana burned from heroes".
- Fixed a bug due to which the “Kills after using Phantom Rush” relic for Phantom Lancer did not work.
- Fixed an issue where Queen of Pain's Relic and Sonic Wave 3-Hero Challenge progress was counted with each damage dealt, rather than with each hero hit.
- Fixed a bug due to which stuns on three heroes with Spirit Breaker's Charge of Darkness ability did not count towards the relic and challenge.
- Now combinations of Charge of Darkness and Nether Strike abilities are counted more easily and increase the level of the relic more often.
- Fixed a bug due to which stuns on three heroes with Spirit Breaker's Charge of Darkness ability did not count towards the relic and challenge.
- Fixed an issue where Tinker's new Deploy Turrets relic would not work.
- Tinker: The "Laser on 2+ heroes" relic has been replaced with "Push back yourself and enemies with Deploy Turret".
- Venomancer: Relic of "Attack with Septic Shock against enemies with 5+ debuffs" has been replaced with "Effects transferred by Noxious Plague".
- Fixed an issue where Zeus' Nimbus damage was not counting toward the Relic and Challenge.
In addition to bug fixes, Valve released balance patch 7.41e, The International 2026 Compendium, and added support packs for talents and teams.
Source: Dota2.ru


