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Now for me the game is bigger than The International - No[o]ne about reducing the priority of Egidi among your goals

PARIVISION players Vladimir ' No[o]ne ' Minenko and Alan ' Satanic ' Gallyamov talked about how they became interested in e-sports after the victories of Eastern European teams at The International. Team vlog with The…

ColdMath EditorialAugust 18, 20263 min read
Сейчас для меня игра больше, чем The International — No[o]ne о снижении приоритета Эгиди среди своих целей cover

PARIVISION players Vladimir ' No[o]ne ' Minenko and Alan ' Satanic ' Gallyamov talked about how they became interested in e-sports after the victories of Eastern European teams at The International. The team’s vlog from The International 2026 was published on the club’s YouTube channel.

When I was about 15 years old, I saw how Natus Vincere won Int, and then I set a goal for myself and told myself that I want to be a professional eSports player. I also wanted to compete in major tournaments, win them, and earn big money. At the same time, being a successful, great player, every such player has a dream - to win “Int”.

Previously, it was generally super hype, when everything started from 1.6 million and up to 40 it was just growth and growth. Now “Int” has its own magic 100%, because you will write yourself forever that you did it. For me, Aegis was a dream or something. Now that has changed. I really want to win it, of course, but my priorities in life have changed, my goals and dreams.

“Int” for me is more of a consequence. Because now for me the game is bigger than The International. Playing Dota, being cool with the team, having a great time and spending your life this way is much cooler than just winning “Int”. But “Int” is also cool.

Probably, when Team Spirit won, I was watching, plus or minus. I didn't look much. I even played pubs when they played against LGD Gaming. When the pubs finished playing, I looked. But now, on the contrary, I prefer to sit and watch people play than to play in pubs. It's cool, you can notice something there.

Valve is a closed company that employs very few people overall. And they do not advertise their actions at all. I knew that there were so many Valve employees at the last Inte, but there were about twenty or more of them. They just walked among us and didn’t tell anyone that they were from Valve. This is their policy as a company.

When they do that, we don't know what it really is. It's up to them to decide, it's their game. It seems to me that they created, in general, modern e-sports as a concept by creating “Int” in 2011. Before this, eSports was something that was played in computer clubs somewhere, no one knew about it. Now, it seems to me that 90% of people in the world know what eSports is. Especially young people - this is probably 99%.

PARIVISION was the first to qualify for the playoffs of The International 2026, winning four series in the group stage in a row. The team is most often chosen as the tournament winner in forecasts.

ColdMath market context

BoomBoys vs Team Spirit

The related market is live. Current Game 2 prices: BoomBoys 41% · Team Spirit 60%.

This is a factual market snapshot, not a prediction. Prices and available liquidity can change.

Open related market

Source: Dota2.ru

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